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Text File  |  1995-01-01  |  5KB  |  88 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. BARMOR                        2.29                                       1 
  8. SERGEANT                     92.89         HARD_ONLY                     13 
  9. BARREL                       30.02         HARD_ONLY                     ;7 
  10. BARREL                       47.17                                       ;11 
  11. BARREL                       51.46         MEDIUM_AND_HARD               ;12 
  12. SERGEANT                     85.75         MEDIUM_AND_HARD               12 
  13. TROOPER                      57.17         HARD_ONLY                    ;8 ;This item is inocuous
  14. IMP                          42.87         MEDIUM_AND_HARD               6 
  15. CACODEMON                    20.00         HARD_ONLY                     1 
  16. PLASMA                        4.57         EASY_ONLY                     3 
  17. TROOPER                      57.17                                      ;8 ;This item is inocuous 
  18. SERGEANT                     28.58                                       4 
  19. IMP                          50.02                                       7 
  20. MEDIKIT                       3.05         EASY_ONLY                     2 
  21. LAUNCHER                      9.14         EASY_ONLY                     6 
  22. CHAINSAW                      1.52         EASY_ONLY                     1 
  23. BERSERK                       1.52         EASY_ONLY                     1 
  24. DEMON                        98.59         HARD_ONLY                     6 
  25. CHAINGUN                      2.29         EASY_ONLY                     1 
  26. TROOPER                      28.58         MEDIUM_AND_HARD              ;4 ;This item is inocuous
  27. LAUNCHER                      1.52         EASY_AND_MEDIUM               1 
  28. BARMOR                        2.29         EASY_ONLY                     1 
  29. ROCKETS                       4.57         EASY_ONLY                     2 
  30. CLIP                          1.52                                       4 
  31. STIMPAK                       2.29         EASY_AND_MEDIUM               3 
  32. ENERCELL                      1.14         EASY_AND_MEDIUM               1 
  33. SUPERSHOTGUN                  3.05         EASY_ONLY                     2 
  34. SHELLS                        0.76         EASY_AND_MEDIUM               1 
  35. PLASMA                        1.52         EASY_AND_MEDIUM               1 
  36. ROCKETS                       2.29         EASY_AND_MEDIUM               1 
  37. SUPERSHOTGUN                  1.52                                       1 
  38. ;                                            
  39. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  40. ;                                            
  41. ; At run-time this value is used to adjust the
  42. ; Max#of variable based on the population of
  43. ; the level being modified.  Using the strict 
  44. ; standard requires that one or more of the   
  45. ; items in the list above not have a specified
  46. ; maximum number of objects.                  
  47. ;                                              
  48. PER    132   ;Strict standard for exact placement 
  49. ;PER    112   ;Lowered Standard for easy placement
  50. ;                                            
  51. ; Deleting any of the PRESERVE lines will mean that
  52. ; the objects will not be taken from the original  
  53. ; level.  You will have to supply your own above. 
  54. ;                                            
  55. PRESERVE    PILLARS                          
  56. PRESERVE    LAMPS                            
  57. ;                                            
  58. ; THRESHOLD determines what a MEGA-GOODIE is.  
  59. ; MEGA-GOODIES are used to make the level fair 
  60. ; if the generator places a lot of enemies in  
  61. ; the level.                                   
  62. ;                                              
  63. THRESHOLD    75                                  
  64. ;                                              
  65. ; I.Q. Determines how intelligently the program  
  66. ; places objects in the effort to defeat you.   
  67. ; 250 is the default if it is not specified here. 
  68. ;                                              
  69. I.Q.    250                                 
  70. ;                                              
  71. ; EVEN sets the point at which the program must begin 
  72. ; placing MEGA-GOODIES into the level, on the   
  73. ; basis of the hardest difficulty rating.          
  74. ; The MEGA-GOODIES give you a fighting chance,  
  75. ; setting the value lower or <500 will increase the number
  76. ; of MEGA-GOODIES available to you in a the level. 
  77. EVEN    500                                 
  78. ;                                              
  79. ; If SPREAD is not set to a low value then
  80. ; a given sector may accumulate too many objects 
  81. ; this often makes the level impossible to finish
  82. ; or just ugly-looking.  Setting the value too low
  83. ; could make it difficult to place objects within
  84. ; a given wad file.
  85. ;                  
  86. SPREAD    15                                  
  87. ;                                              
  88.